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    Interface IZQuadrilateralCorners<T>

    An object that describes 4 corner values of a quadrilateral.

    This object is almost identical in functionality to a quadrilateral, but is mostly useful for semantics.

    interface IZQuadrilateralCorners<T = number> {
        bottomLeft: T;
        bottomRight: T;
        topLeft: T;
        topRight: T;
    }

    Type Parameters

    • T = number

      The type of data to associate to each corner.

    Index

    Properties

    bottomLeft: T
    bottomRight: T
    topLeft: T
    topRight: T